Hi, All!
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| Lord Smudgington Smythely-Smythe's Hydraulically Motorvated Sextupedal Land-Traversing Vacational Domicile: A lonely observer wanders the skeleton of the beast... |
I know these posts have become somewhat infrequent recently, but rest assured that I'm still here and things are still happening...
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| Engine room and core room laid out relative to each other, as the shape of the mid-section is drawn on foamcore. |
There are still some details to add to the engine room, but this week I decided to start work on the mid-section of my gigantic walker, as I realised I was getting bogged down and a little uninspired, so it was time for a new bit.
This part houses Lord Smudgington Smythely-Smythe's mansion, the main level of which will be accessible for gaming via a removable barrel-vault roof even bigger than that of the engine room.
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| The underbelly is cut. Note that it sits at an angle to the engine-room... |
Even the basic framework for this has presented me with challenges. As you can see, I decided that the walker should be flexible, which posed the question of how the various decks should slide against each other. It occurred to me some time ago that a rigid two-hundred and forty feet long walker would need a huge open space just to turn around, so flexibility would be a necessary part of the design.
So this is what happens when a walking Bendy Bus gets kinky with the Titanic...
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| The main deck is designed around the core room. The two-deck mansion will sit on top of this, with the core room visible through the floor. |
Obviously, there is a huge amount of work to do on this. Followers of this blog will appreciate what has gone into the engine section already - and this part is much bigger...
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| A set of ribs is designed to form the shape of the hull. This enables me to keep the model very light, and keeps it open enough that I can run cables for lighting and add counter-sunk detailing if I choose to. |
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| A rib. What more need be said? |
Please bear with me - I promise to keep you entertained!
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| The core-room in place, and the main deck set at its level. The join between engine section and mid section will be designed to look like interlocking iron plates. |
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| The mansion level is sketched out in foam core. As you can see, it is rather large. The big open square at the rear corner has been left for a three-storey countersunk stairwell with lighting and portholes... |
So: not very pretty, but it's progress. And I hope it gives you all a better idea of where I am going with this.
Meanwhile, inevitably, I was a little distracted by a hideous plastic dragon. It happens, doesn't it?
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| Exhibit A: Hideous Plastic Dragon... |
This terrible piece of cheap crap turned out to be yet another example of hidden gold... And so, my friends, let me present to you the
Giant Carnivorous Grark! |
| Ripping the blighter's wings off didn't do much for its appearance. But at least it's big and scaly. |
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| Horrible peg-and-socket arms and legs. Shudder! |
As with other accidental bits of fun, this little gem cried out to me from the shelves of one of Wellington's many
Crap R Us stores;
"I'm only $2.50! Save me! Please!" |
| Having decided to forego the front limbs, I brought the rear legs closer-in to the hips and started to sculpt the joints with green stuff. I also fixed up the join between body and tail. |
Well, I'd had a couple of beers in the sun (yes: we had some. I was there. I will cherish the memory.) so I was persuaded, although upon getting home and unwrapping my prize, I feared I may have wasted the price of a quarter of a pint!
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| Stumpy remnants of wings are sculpted with green stuff, completing the 'flightless bird' impression. |
I pulled off the wings, removed the front limbs and cried,
"Chicken!" And so it began...
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| The whole model is undercoated with white paint, then washed with brown ink. |
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| When the ink is dry, the model is heavily highlighted with white, then green and red inks are used to wash all parts. |
This beastie didn't take very long really, but I honestly had no idea it would transform into one of my favourite small projects so far. As the inks went on, the monster evolved and I fell in love...
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| The whole model is highlighted with flesh, and the belly is highlighted further, up to white. Then a yellow wash is applied everywhere but the belly, bringing out the green beautifully. |
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| Claws, teeth and eyes are picked out, having carefully enriched touches of red here and there. |
The great thing about cheap toys is the element of surprise: If you look really closely, many have pretty good detail, obscured under awful paint jobs. This is where ink washes are great - they don't obscure the detail further, no matter how many coats you use.
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| The finished head in close-up. Note the tiny touch of white paint in the eye to make it gleam. |
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| Why did the Grark cross the road? |
Et, Voila! A seriously nasty beastie from the depths of the
Lost Continent!
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| A Giant Carnivorous Grark decides that Scagworm is on the menu. |
Coming next: more work on
Lord Smudgington Smythely-Smythe's Hydraulically Motorvated Sextupedal Land-Traversing Vacational Domicile, and more
Nefarious Machinations of the Nefarious Doktor Nefarious. |
| A fearless adventurer stumbles upon something that could ruin his day... |
All the Best!
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